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import { client } from "../client";
import { updatePlayerAreas } from "./updatePlayerAreas";
import { ensureCharIni } from "../client/handleCharacterInfo";
/**
* Triggered when an item on the area list is clicked.
* @param {HTMLElement} el
*/
export function area_click(el: HTMLElement) {
const area = client.areas[el.id.substring(4)].name;
client.sender.sendMusicChange(area);
const areaHr = document.createElement("div");
areaHr.className = "hrtext";
areaHr.textContent = `switched to ${el.textContent}`;
document.getElementById("client_log")!.appendChild(areaHr);
client.area = Number(el.id.substring(4));
updatePlayerAreas(client.area);
// Prefetch char.ini for all characters present in the new area
for (const player of client.players.values()) {
if (player.area === client.area && player.charId >= 0) {
ensureCharIni(player.charId);
}
}
}
window.area_click = area_click;
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