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import { client } from "../client";
import { area_click } from "./areaClick";
/**
* Triggered when someone switches areas
* @param {Number} ownarea
*/
export function updatePlayerAreas(ownarea: number) {
for (let i = 0; i < client.areas.length; i++) {
if (i === ownarea)
for (let classelement of Array.from(
document.getElementsByClassName(
`area${i}`,
) as HTMLCollectionOf<HTMLElement>,
))
classelement.style.display = "";
else
for (let classelement of Array.from(
document.getElementsByClassName(
`area${i}`,
) as HTMLCollectionOf<HTMLElement>,
))
classelement.style.display = "none";
}
}
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