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authorlikeawindrammer <31085911+likeawindrammer@users.noreply.github.com>2020-04-17 23:26:44 -0600
committerlikeawindrammer <31085911+likeawindrammer@users.noreply.github.com>2020-04-17 23:26:44 -0600
commit50d5aa2a0e1654414e8c4530a1dbbf6775507126 (patch)
tree48956d1d953e381e327c95e733510445af91f357
parentaed439658431cb3840c2b0b20be4b62a2e811efa (diff)
Revert "Change "Custom shownames:" to "Show custom IC names:""
This reverts commit cd034b996ad2887b3f0b310e6839603f3064d294.
-rw-r--r--src/aooptionsdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp
index a777ed28..cc620ec5 100644
--- a/src/aooptionsdialog.cpp
+++ b/src/aooptionsdialog.cpp
@@ -137,7 +137,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_gameplay_form->setWidget(5, QFormLayout::FieldRole, ui_username_textbox);
ui_showname_lbl = new QLabel(ui_form_layout_widget);
- ui_showname_lbl->setText(tr("Show custom IC names:"));
+ ui_showname_lbl->setText(tr("Custom shownames:"));
ui_showname_lbl->setToolTip(
tr("Gives the default value for the in-game 'Custom shownames' "
"checkbox, which in turn determines whether the client should "