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authorlikeawindrammer <31085911+likeawindrammer@users.noreply.github.com>2020-04-17 23:21:05 -0600
committerlikeawindrammer <31085911+likeawindrammer@users.noreply.github.com>2020-04-17 23:21:05 -0600
commitaed439658431cb3840c2b0b20be4b62a2e811efa (patch)
tree25969d2facdbee06a26f62fa2b3f447525f79de7
parentcd034b996ad2887b3f0b310e6839603f3064d294 (diff)
Change tickbox to checkbox
As far as I know checkbox is more common
-rw-r--r--src/aooptionsdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp
index e01fc103..a777ed28 100644
--- a/src/aooptionsdialog.cpp
+++ b/src/aooptionsdialog.cpp
@@ -140,7 +140,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_showname_lbl->setText(tr("Show custom IC names:"));
ui_showname_lbl->setToolTip(
tr("Gives the default value for the in-game 'Custom shownames' "
- "tickbox, which in turn determines whether the client should "
+ "checkbox, which in turn determines whether the client should "
"display custom in-character names."));
ui_gameplay_form->setWidget(6, QFormLayout::LabelRole, ui_showname_lbl);