diff options
| author | likeawindrammer <31085911+likeawindrammer@users.noreply.github.com> | 2020-04-17 23:21:05 -0600 |
|---|---|---|
| committer | likeawindrammer <31085911+likeawindrammer@users.noreply.github.com> | 2020-04-17 23:21:05 -0600 |
| commit | aed439658431cb3840c2b0b20be4b62a2e811efa (patch) | |
| tree | 25969d2facdbee06a26f62fa2b3f447525f79de7 | |
| parent | cd034b996ad2887b3f0b310e6839603f3064d294 (diff) | |
Change tickbox to checkbox
As far as I know checkbox is more common
| -rw-r--r-- | src/aooptionsdialog.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp index e01fc103..a777ed28 100644 --- a/src/aooptionsdialog.cpp +++ b/src/aooptionsdialog.cpp @@ -140,7 +140,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) ui_showname_lbl->setText(tr("Show custom IC names:")); ui_showname_lbl->setToolTip( tr("Gives the default value for the in-game 'Custom shownames' " - "tickbox, which in turn determines whether the client should " + "checkbox, which in turn determines whether the client should " "display custom in-character names.")); ui_gameplay_form->setWidget(6, QFormLayout::LabelRole, ui_showname_lbl); |
