diff options
| author | Crystalwarrior <varsash@gmail.com> | 2019-09-17 00:56:39 +0300 |
|---|---|---|
| committer | Crystalwarrior <varsash@gmail.com> | 2019-09-17 00:56:39 +0300 |
| commit | 9695c621c23e3ebe1fded621c13eaea75bfc4372 (patch) | |
| tree | d9188e488b7a0d8784d69f188f8acf599008c5e3 | |
| parent | 684e26cb776b143175590845c77813763927e759 (diff) | |
so this solution doesn't really work. It makes the chat message box appear over the character select screen.
this bug only occurs when the chat box is initialized inside the viewport. Annoying as hell but at least it can be reproduced reliably.
| -rw-r--r-- | src/courtroom.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/courtroom.cpp b/src/courtroom.cpp index f01c1780..3f06b796 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -2219,7 +2219,6 @@ void Courtroom::start_chat_ticking() ui_vp_chatbox->show(); ui_vp_message->show(); - ui_vp_message->raise(); //So you can scroll it if (!is_additive) { |
