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| author | Leifa♥ <26681464+TrickyLeifa@users.noreply.github.com> | 2022-07-07 12:55:44 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-07 13:55:44 +0300 |
| commit | 7805e80e8337d538b671a35cf15335fbcc54d3e5 (patch) | |
| tree | d37a2d349b43f8a225fc907b08e3c4792ee03906 /include/courtroom.h | |
| parent | 7b4b297a22e97046a3fca860ad3faf08438c6a8c (diff) | |
Added Play SFX context menu action (#791)
* Added Play SFX context menu action
Resolve #746
* The SFX context menu now allows the user to preview the sound selected by playing it.
* Changed declarations for methods.
Diffstat (limited to 'include/courtroom.h')
| -rw-r--r-- | include/courtroom.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/courtroom.h b/include/courtroom.h index 13c639a8..8508d23e 100644 --- a/include/courtroom.h +++ b/include/courtroom.h @@ -256,7 +256,7 @@ public: // Handle the stuff that comes when the character appears on screen and starts animating (preanims etc.) void handle_ic_message(); - + // Display the character. void display_character(); @@ -442,7 +442,7 @@ private: // delay before chat messages starts ticking QTimer *text_delay_timer; - + // delay before the next queue entry is going to be processed QTimer *text_queue_timer; @@ -884,6 +884,7 @@ private slots: void on_sfx_dropdown_custom(QString p_sfx); void set_sfx_dropdown(); void on_sfx_context_menu_requested(const QPoint &pos); + void on_sfx_play_clicked(); void on_sfx_edit_requested(); void on_sfx_remove_clicked(); |
