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authorCrystalwarrior <varsash@gmail.com>2019-09-14 19:38:56 +0300
committerCrystalwarrior <varsash@gmail.com>2019-09-14 19:38:56 +0300
commit51c97ad51ce564ab400f5333eaad75b1fb2e5461 (patch)
tree3eebe00721c27cc18a7a6b5a8e21754cecd7e274 /include
parentf225df6f19aa68789ba702fa298db8675741a495 (diff)
Allow [Time] to be blank for pre-anims to not be required to use it
play_talking and play_idle reduced in useless code
Diffstat (limited to 'include')
-rw-r--r--include/aocharmovie.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/aocharmovie.h b/include/aocharmovie.h
index 7ef7da3f..f54f5105 100644
--- a/include/aocharmovie.h
+++ b/include/aocharmovie.h
@@ -36,7 +36,7 @@ private:
QVector<QImage> movie_frames;
QTimer *preanim_timer;
- const int time_mod = 62;
+ const int time_mod = 60;
// These are the X and Y values before they are fixed based on the sprite's width.
int x = 0;