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-rw-r--r--Attorney_Online.pro2
-rw-r--r--base/themes/default/courtroom_design.ini3
-rw-r--r--base/themes/default/screenshake.pngbin0 -> 3507 bytes
-rw-r--r--base/themes/default/screenshake_pressed.pngbin0 -> 3324 bytes
-rw-r--r--include/aoapplication.h29
-rw-r--r--include/aocharmovie.h30
-rw-r--r--include/aomusicplayer.h18
-rw-r--r--include/aooptionsdialog.h4
-rw-r--r--include/aosfxplayer.h10
-rw-r--r--include/courtroom.h23
-rw-r--r--include/datatypes.h7
-rw-r--r--src/aocharmovie.cpp240
-rw-r--r--src/aomusicplayer.cpp44
-rw-r--r--src/aooptionsdialog.cpp25
-rw-r--r--src/aosfxplayer.cpp31
-rw-r--r--src/courtroom.cpp271
-rw-r--r--src/packet_distribution.cpp3
-rw-r--r--src/text_file_functions.cpp48
18 files changed, 643 insertions, 145 deletions
diff --git a/Attorney_Online.pro b/Attorney_Online.pro
index 39366c04..73d3534c 100644
--- a/Attorney_Online.pro
+++ b/Attorney_Online.pro
@@ -11,7 +11,7 @@ OBJECTS_DIR = $$PWD/build
MOC_DIR = $$PWD/build
SOURCES += $$files($$PWD/src/*.cpp)
-HEADERS += $$files($$PWD/include/*.h)
+HEADERS += $$files($$PWD/include/*.h) $$PWD/include/aomusicplayer.h $$PWD/include/aosfxplayer.h
LIBS += -L$$PWD/lib -lbass -ldiscord-rpc
CONFIG += c++11
diff --git a/base/themes/default/courtroom_design.ini b/base/themes/default/courtroom_design.ini
index 960d6e4c..fe8fadf2 100644
--- a/base/themes/default/courtroom_design.ini
+++ b/base/themes/default/courtroom_design.ini
@@ -132,6 +132,9 @@ call_mod = 104, 637, 64, 23
; Mute button
mute_button = 150, 515, 42, 42
+; Screenshake
+screenshake = 51, 515, 42, 42
+
; Where the Mute list pops up when you click Mute
mute_list = 280, 469, 210, 198
diff --git a/base/themes/default/screenshake.png b/base/themes/default/screenshake.png
new file mode 100644
index 00000000..5b71e3bc
--- /dev/null
+++ b/base/themes/default/screenshake.png
Binary files differ
diff --git a/base/themes/default/screenshake_pressed.png b/base/themes/default/screenshake_pressed.png
new file mode 100644
index 00000000..43e01c85
--- /dev/null
+++ b/base/themes/default/screenshake_pressed.png
Binary files differ
diff --git a/include/aoapplication.h b/include/aoapplication.h
index 44aef7a8..cff0afb4 100644
--- a/include/aoapplication.h
+++ b/include/aoapplication.h
@@ -74,6 +74,7 @@ public:
bool arup_enabled = false;
bool casing_alerts_enabled = false;
bool modcall_reason_enabled = false;
+ bool looping_sfx_support_enabled = false;
///////////////loading info///////////////////
@@ -94,9 +95,9 @@ public:
//////////////////versioning///////////////
- constexpr int get_release() const { return RELEASE; }
- constexpr int get_major_version() const { return MAJOR_VERSION; }
- constexpr int get_minor_version() const { return MINOR_VERSION; }
+ int get_release() const { return RELEASE; }
+ int get_major_version() const { return MAJOR_VERSION; }
+ int get_minor_version() const { return MINOR_VERSION; }
QString get_version_string();
///////////////////////////////////////////
@@ -146,6 +147,12 @@ public:
//Returns true if blank blips is enabled in config.ini and false otherwise
bool get_blank_blip();
+ //Returns true if looping sound effects are enabled in the config.ini
+ bool get_looping_sfx();
+
+ //Returns true if kill music on object is enabled in the config.ini
+ bool get_objectmusic();
+
//Returns the value of default_music in config.ini
int get_default_music();
@@ -257,6 +264,18 @@ public:
//Returns the sfx of p_char's p_emote
QString get_sfx_name(QString p_char, int p_emote);
+ //Returns if an emote loops it's SFX
+ QString get_sfx_looping(QString p_char, int p_emote);
+
+ //Returns if an emote has a frame specific SFX for it
+ QString get_frame_sfx_name(QString p_char, QString p_emote, int n_frame);
+
+ //Returns if an emote has a frame specific SFX for it
+ QString get_realization_frame(QString p_char, QString p_emote, int n_frame);
+
+ //Returns if an emote has a frame specific SFX for it
+ QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame);
+
//Not in use
int get_sfx_delay(QString p_char, int p_emote);
@@ -299,8 +318,8 @@ public:
private:
const int RELEASE = 2;
- const int MAJOR_VERSION = 6;
- const int MINOR_VERSION = 1;
+ const int MAJOR_VERSION = 7;
+ const int MINOR_VERSION = 0;
QString current_theme = "default";
diff --git a/include/aocharmovie.h b/include/aocharmovie.h
index 7ef7da3f..94e242b5 100644
--- a/include/aocharmovie.h
+++ b/include/aocharmovie.h
@@ -6,9 +6,12 @@
#include <QTimer>
#include <QDebug>
#include <QImageReader>
+#include <QPainter>
+#include "include/aosfxplayer.h"
+#include "include/courtroom.h"
-class AOApplication;
+class AOApplication;
class AOCharMovie : public QLabel
{
Q_OBJECT
@@ -22,25 +25,41 @@ public:
void play_idle(QString p_char, QString p_emote);
void set_flipped(bool p_flipped) {m_flipped = p_flipped;}
-
+ void LoadImageWithStupidMethodForFlipSupport(QImage image);
void stop();
void move(int ax, int ay);
-
void combo_resize(int w, int h);
-
+ void play_frame_sfx();
+
+ void sfx_two_network_boogaloo();
+ void screenshake_two_network_boogaloo();
+ void realization_two_network_boogaloo();
+
+ AOSfxPlayer *frame_specific_sfx_player;
+ Courtroom *mycourtroom;
+ QString frame_sfx_hellstring = "";
+ QString frame_screenshake_hellstring = "";
+ QString frame_realization_hellstring = "";
+ bool use_networked_framehell = false;
private:
AOApplication *ao_app;
QMovie *m_movie;
QVector<QImage> movie_frames;
QTimer *preanim_timer;
+ QTimer *ticker;
+ QString last_path;
+ QString current_emote;
+ QString current_char;
const int time_mod = 62;
// These are the X and Y values before they are fixed based on the sprite's width.
int x = 0;
int y = 0;
+ int default_w;
+ int default_h;
bool m_flipped = false;
@@ -50,8 +69,7 @@ signals:
void done();
private slots:
- void frame_change(int n_frame);
void timer_done();
+ void movie_ticker();
};
-
#endif // AOCHARMOVIE_H
diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h
index 560a7f90..54f3b5f0 100644
--- a/include/aomusicplayer.h
+++ b/include/aomusicplayer.h
@@ -7,22 +7,32 @@
#include <QWidget>
#include <string.h>
#include <QDebug>
+#include <QTimer>
+#include <QObject>
-class AOMusicPlayer
+class AOMusicPlayer : public QObject
{
+ Q_OBJECT
public:
AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
- ~AOMusicPlayer();
-
+ virtual ~AOMusicPlayer();
void play(QString p_song);
void set_volume(int p_value);
+ void kill_loop();
+ QString get_path();
+
private:
QWidget *m_parent;
AOApplication *ao_app;
-
+ QTimer *music_loop_timer;
int m_volume = 0;
+ QString f_path;
+
HSTREAM m_stream;
+
+private slots:
+ void restart_loop();
};
#endif // AOMUSICPLAYER_H
diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h
index a65e3f59..03b1e71e 100644
--- a/include/aooptionsdialog.h
+++ b/include/aooptionsdialog.h
@@ -80,6 +80,10 @@ private:
QLabel *ui_bliprate_lbl;
QCheckBox *ui_blank_blips_cb;
QLabel *ui_blank_blips_lbl;
+ QLabel *ui_loopsfx_lbl;
+ QCheckBox *ui_loopsfx_cb;
+ QLabel *ui_objectmusic_lbl;
+ QCheckBox *ui_objectmusic_cb;
QDialogButtonBox *ui_settings_buttons;
QWidget *ui_casing_tab;
diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h
index 30cbe9d3..5c6f1088 100644
--- a/include/aosfxplayer.h
+++ b/include/aosfxplayer.h
@@ -7,22 +7,28 @@
#include <QWidget>
#include <string.h>
#include <QDebug>
+#include <QTimer>
-class AOSfxPlayer
+class AOSfxPlayer : public QObject
{
+ Q_OBJECT
public:
AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app);
void play(QString p_sfx, QString p_char = "", QString shout = "");
void stop();
void set_volume(int p_volume);
-
+ void setLooping(bool is_looping);
private:
QWidget *m_parent;
AOApplication *ao_app;
+ QTimer *sfx_loop_timer;
int m_volume = 0;
+ bool looping_sfx = false;
HSTREAM m_stream;
+private slots:
+ void restart_loop();
};
#endif // AOSFXPLAYER_H
diff --git a/include/courtroom.h b/include/courtroom.h
index ec9f9ef0..3f93e4c5 100644
--- a/include/courtroom.h
+++ b/include/courtroom.h
@@ -25,6 +25,7 @@
#include "datatypes.h"
#include "debug_functions.h"
#include "chatlogpiece.h"
+#include "aocharmovie.h"
#include <QMainWindow>
#include <QLineEdit>
@@ -48,11 +49,15 @@
#include <QFont>
#include <QInputDialog>
#include <QFileDialog>
+#include <QWidget>
+#include <QPropertyAnimation>
+#include <QTransform>
+#include <QParallelAnimationGroup>
#include <stack>
class AOApplication;
-
+class AOCharMovie;
class Courtroom : public QMainWindow
{
Q_OBJECT
@@ -63,7 +68,6 @@ public:
void append_evidence(evi_type p_evi){evidence_list.append(p_evi);}
void append_music(QString f_music){music_list.append(f_music);}
void append_area(QString f_area){area_list.append(f_area);}
-
void fix_last_area()
{
if (area_list.size() > 0)
@@ -210,6 +214,8 @@ public:
void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno);
void check_connection_received();
+ void doScreenShake();
+ void doRealization();
~Courtroom();
@@ -227,7 +233,10 @@ private:
bool first_message_sent = false;
int maximumMessages = 0;
-
+ QPropertyAnimation *screenshake_animation;
+ QPropertyAnimation *chatbox_screenshake_animation;
+ QParallelAnimationGroup *screenshake_group;
+ QImageReader *frame_emote_checker;
// This is for inline message-colouring.
enum INLINE_COLOURS {
@@ -318,7 +327,7 @@ private:
//every time point in char.inis times this equals the final time
const int time_mod = 40;
- static const int chatmessage_size = 23;
+ static const int chatmessage_size = 28;
QString m_chatmessage[chatmessage_size];
bool chatmessage_is_empty = false;
@@ -352,6 +361,7 @@ private:
int objection_state = 0;
int realization_state = 0;
+ int screenshake_state = 0;
int text_color = 0;
bool is_presenting_evidence = false;
@@ -390,6 +400,9 @@ private:
AOMusicPlayer *music_player;
AOSfxPlayer *sfx_player;
+ AOSfxPlayer *misc_sfx_player;
+ AOSfxPlayer *frame_emote_sfx_player;
+ AOSfxPlayer *pair_frame_emote_sfx_player;
AOSfxPlayer *objection_player;
AOBlipPlayer *blip_player;
@@ -478,6 +491,7 @@ private:
AOButton *ui_custom_objection;
AOButton *ui_realization;
+ AOButton *ui_screenshake;
AOButton *ui_mute;
AOButton *ui_defense_plus;
@@ -605,6 +619,7 @@ private slots:
void on_custom_objection_clicked();
void on_realization_clicked();
+ void on_screenshake_clicked();
void on_mute_clicked();
void on_pair_clicked();
diff --git a/include/datatypes.h b/include/datatypes.h
index aaa5de52..1b76f725 100644
--- a/include/datatypes.h
+++ b/include/datatypes.h
@@ -100,7 +100,12 @@ enum CHAT_MESSAGE
SELF_OFFSET,
OTHER_OFFSET,
OTHER_FLIP,
- NONINTERRUPTING_PRE
+ NONINTERRUPTING_PRE,
+ LOOPING_SFX,
+ SCREENSHAKE,
+ FRAME_SCREENSHAKE,
+ FRAME_REALIZATION,
+ FRAME_SFX
};
enum COLOR
diff --git a/src/aocharmovie.cpp b/src/aocharmovie.cpp
index 57487233..a5beefb9 100644
--- a/src/aocharmovie.cpp
+++ b/src/aocharmovie.cpp
@@ -7,25 +7,26 @@
AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
{
ao_app = p_ao_app;
-
m_movie = new QMovie(this);
-
preanim_timer = new QTimer(this);
+ ticker = new QTimer(this);
preanim_timer->setSingleShot(true);
-
- connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int)));
+ ticker->setSingleShot(true);
+ connect(ticker, SIGNAL(timeout()), this, SLOT(movie_ticker()));
connect(preanim_timer, SIGNAL(timeout()), this, SLOT(timer_done()));
+ this->setUpdatesEnabled(true);
}
void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
{
QString original_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif");
- QString alt_path = ao_app->get_character_path(p_char, p_emote + ".png");
+ QString alt_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".png");
QString apng_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng");
QString placeholder_path = ao_app->get_theme_path("placeholder.gif");
QString placeholder_default_path = ao_app->get_default_theme_path("placeholder.gif");
QString gif_path;
-
+ current_emote = emote_prefix + p_emote;
+ current_char = p_char;
if (file_exists(apng_path))
gif_path = apng_path;
else if (file_exists(original_path))
@@ -36,27 +37,139 @@ void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
gif_path = placeholder_path;
else
gif_path = placeholder_default_path;
-
+ delete m_movie;
+ m_movie = new QMovie(this);
m_movie->stop();
+ this->clear();
m_movie->setFileName(gif_path);
+ m_movie->jumpToFrame(0);
+ this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage());
+ qDebug() << "playing file path: " << gif_path;
+ this->show();
+ this->play_frame_sfx();
+ ticker->start(m_movie->nextFrameDelay());
+}
- QImageReader *reader = new QImageReader(gif_path);
-
- movie_frames.clear();
- QImage f_image = reader->read();
- while (!f_image.isNull())
+void AOCharMovie::play_frame_sfx()
+{
+ int current_frame = m_movie->currentFrameNumber();
+ QString sfx_to_play = ao_app->get_frame_sfx_name(current_char, current_emote, current_frame);
+ QString screenshake_to_play = ao_app->get_screenshake_frame(current_char, current_emote, current_frame);
+ QString realization_to_play = ao_app->get_realization_frame(current_char, current_emote, current_frame);
+ if(sfx_to_play != "" && !use_networked_framehell)
{
- if (m_flipped)
- movie_frames.append(f_image.mirrored(true, false));
- else
- movie_frames.append(f_image);
- f_image = reader->read();
+ frame_specific_sfx_player->play(ao_app->get_sfx_suffix(sfx_to_play));
}
+ else if(use_networked_framehell)
+ {
+ this->sfx_two_network_boogaloo();
+ }
+ if(screenshake_to_play != "" && !use_networked_framehell)
+ {
+ mycourtroom->doScreenShake();
+ }
+ else if(use_networked_framehell)
+ {
+ this->screenshake_two_network_boogaloo();
+ }
+ if(realization_to_play != "" && !use_networked_framehell)
+ {
+ mycourtroom->doRealization();
+ }
+ else if(use_networked_framehell)
+ {
+ this->realization_two_network_boogaloo();
+ }
+}
- delete reader;
+void AOCharMovie::realization_two_network_boogaloo()
+{
+ int current_frame = m_movie->currentFrameNumber();
+ QStringList fucking_garbage = this->frame_realization_hellstring.split("^");
+ for (int i = 0; i < fucking_garbage.length(); i++) {
+ QString fucking_christ = fucking_garbage.at(i);
+ QStringList extra_garbage = fucking_christ.split("|");
+ if(extra_garbage.at(0) != current_emote){
+ continue;
+ }
+ for (int ii = 1; ii < extra_garbage.length(); ii++) {
+ QString levels_of_garbage = extra_garbage.at(ii);
+ QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
+ if(that_shouldnt_be_possible.at(0).toInt() == current_frame && that_shouldnt_be_possible.at(1) != "") {
+ mycourtroom->doRealization();
+ }
+ }
+ }
+}
- this->show();
- m_movie->start();
+void AOCharMovie::screenshake_two_network_boogaloo()
+{
+ int current_frame = m_movie->currentFrameNumber();
+ QStringList fucking_garbage = this->frame_screenshake_hellstring.split("^");
+ for (int i = 0; i < fucking_garbage.length(); i++) {
+ QString fucking_christ = fucking_garbage.at(i);
+ QStringList extra_garbage = fucking_christ.split("|");
+ if(extra_garbage.at(0) != current_emote){
+ continue;
+ }
+ for (int ii = 1; ii < extra_garbage.length(); ii++) {
+ QString levels_of_garbage = extra_garbage.at(ii);
+ QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
+ if(that_shouldnt_be_possible.at(0).toInt() == current_frame && that_shouldnt_be_possible.at(1) != "") {
+ mycourtroom->doScreenShake();
+ }
+ }
+ }
+}
+
+void AOCharMovie::sfx_two_network_boogaloo()
+{
+ int current_frame = m_movie->currentFrameNumber();
+ QStringList fucking_garbage = this->frame_sfx_hellstring.split("^");
+ for (int i = 0; i < fucking_garbage.length(); i++) {
+ QString fucking_christ = fucking_garbage.at(i);
+ QStringList extra_garbage = fucking_christ.split("|");
+ if(extra_garbage.at(0) != current_emote){
+ continue;
+ }
+ for (int ii = 1; ii < extra_garbage.length(); ii++) {
+ QString levels_of_garbage = extra_garbage.at(ii);
+ QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
+ if(that_shouldnt_be_possible.at(0).toInt() == current_frame && that_shouldnt_be_possible.at(1) != "") {
+ frame_specific_sfx_player->play(ao_app->get_sfx_suffix(that_shouldnt_be_possible.at(1)));
+ }
+ }
+ }
+}
+
+
+void AOCharMovie::movie_ticker()
+{
+ m_movie->jumpToNextFrame();
+ this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage()); // imagine if QT had sane stuff like "mirror on QMovie" or "resize the image on QT" or "interface with the current QMovie image" or anything else
+ // ps: fuck private functions/variables as a concept, freedom 2 do dangerous things 5ever
+ this->play_frame_sfx();
+ ticker->start(m_movie->nextFrameDelay());
+}
+
+void AOCharMovie::LoadImageWithStupidMethodForFlipSupport(QImage image)
+{
+ QPixmap f_pixmap;
+ if(m_flipped) // imagine if QT wasn't handicapped harder than people who think MLP is good
+ f_pixmap = QPixmap::fromImage(image.mirrored(true, false));
+ else
+ f_pixmap = QPixmap::fromImage(image);
+ auto aspect_ratio = Qt::KeepAspectRatio;
+
+ if (f_pixmap.size().width() > f_pixmap.size().height())
+ aspect_ratio = Qt::KeepAspectRatioByExpanding;
+
+ if (f_pixmap.size().width() > this->size().width() || f_pixmap.size().height() > this->size().height())
+ this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::SmoothTransformation));
+ else
+ this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::FastTransformation));
+
+ QLabel::move(x + (this->width() - this->pixmap()->width())/2, y);
}
void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration)
@@ -64,79 +177,29 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration)
QString gif_path = ao_app->get_character_path(p_char, p_emote);
m_movie->stop();
- this->clear();
m_movie->setFileName(gif_path);
m_movie->jumpToFrame(0);
-
- int full_duration = duration * time_mod;
int real_duration = 0;
-
- play_once = false;
-
for (int n_frame = 0 ; n_frame < m_movie->frameCount() ; ++n_frame)
{
+ qDebug() << "frame " << n_frame << " delay of " << m_movie->nextFrameDelay();
real_duration += m_movie->nextFrameDelay();
m_movie->jumpToFrame(n_frame + 1);
}
-
-#ifdef DEBUG_GIF
- qDebug() << "full_duration: " << full_duration;
- qDebug() << "real_duration: " << real_duration;
-#endif
-
- double percentage_modifier = 100.0;
-
- if (real_duration != 0 && duration != 0)
- {
- double modifier = full_duration / static_cast<double>(real_duration);
- percentage_modifier = 100 / modifier;
-
- if (percentage_modifier > 100.0)
- percentage_modifier = 100.0;
- }
-
-#ifdef DEBUG_GIF
- qDebug() << "% mod: " << percentage_modifier;
-#endif
-
- if (full_duration == 0 || full_duration >= real_duration)
- {
- play_once = true;
- }
- else
- {
- play_once = false;
- preanim_timer->start(full_duration);
- }
-
-
- m_movie->setSpeed(static_cast<int>(percentage_modifier));
+ play_once = true;
+ preanim_timer->start(real_duration);
play(p_char, p_emote, "");
}
void AOCharMovie::play_talking(QString p_char, QString p_emote)
{
- QString gif_path = ao_app->get_character_path(p_char, "(b)" + p_emote);
-
- m_movie->stop();
- this->clear();
- m_movie->setFileName(gif_path);
-
play_once = false;
- m_movie->setSpeed(100);
play(p_char, p_emote, "(b)");
}
void AOCharMovie::play_idle(QString p_char, QString p_emote)
{
- QString gif_path = ao_app->get_character_path(p_char, "(a)" + p_emote);
-
- m_movie->stop();
- this->clear();
- m_movie->setFileName(gif_path);
-
play_once = false;
- m_movie->setSpeed(100);
play(p_char, p_emote, "(a)");
}
@@ -145,6 +208,7 @@ void AOCharMovie::stop()
//for all intents and purposes, stopping is the same as hiding. at no point do we want a frozen gif to display
m_movie->stop();
preanim_timer->stop();
+ frame_specific_sfx_player->stop();
this->hide();
}
@@ -152,9 +216,8 @@ void AOCharMovie::combo_resize(int w, int h)
{
QSize f_size(w, h);
this->resize(f_size);
- m_movie->setScaledSize(f_size);
+ m_movie->setScaledSize(this->size());
}
-
void AOCharMovie::move(int ax, int ay)
{
x = ax;
@@ -162,34 +225,7 @@ void AOCharMovie::move(int ax, int ay)
QLabel::move(x, y);
}
-void AOCharMovie::frame_change(int n_frame)
-{
-
- if (movie_frames.size() > n_frame)
- {
- QPixmap f_pixmap = QPixmap::fromImage(movie_frames.at(n_frame));
- auto aspect_ratio = Qt::KeepAspectRatio;
-
- if (f_pixmap.size().width() > f_pixmap.size().height())
- aspect_ratio = Qt::KeepAspectRatioByExpanding;
-
- if (f_pixmap.size().width() > this->size().width() || f_pixmap.size().height() > this->size().height())
- this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::SmoothTransformation));
- else
- this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::FastTransformation));
-
- QLabel::move(x + (this->width() - this->pixmap()->width())/2, y);
- }
-
- if (m_movie->frameCount() - 1 == n_frame && play_once)
- {
- preanim_timer->start(m_movie->nextFrameDelay());
- m_movie->stop();
- }
-}
-
void AOCharMovie::timer_done()
{
-
done();
}
diff --git a/src/aomusicplayer.cpp b/src/aomusicplayer.cpp
index 997d82d8..a52603c7 100644
--- a/src/aomusicplayer.cpp
+++ b/src/aomusicplayer.cpp
@@ -1,21 +1,25 @@
#include "aomusicplayer.h"
-AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
+
+AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app): QObject()
{
m_parent = parent;
ao_app = p_ao_app;
+ music_loop_timer = new QTimer(this);
+ music_loop_timer->setSingleShot(true);
+ connect(music_loop_timer, SIGNAL(timeout()), this, SLOT(restart_loop()));
}
AOMusicPlayer::~AOMusicPlayer()
{
- BASS_ChannelStop(m_stream);
+ kill_loop();
}
void AOMusicPlayer::play(QString p_song)
{
BASS_ChannelStop(m_stream);
- QString f_path = ao_app->get_music_path(p_song);
+ f_path = ao_app->get_music_path(p_song);
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
@@ -24,6 +28,15 @@ void AOMusicPlayer::play(QString p_song)
if (ao_app->get_audio_output_device() != "default")
BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
BASS_ChannelPlay(m_stream, false);
+ music_loop_timer->stop();
+ QWORD len=BASS_ChannelGetLength(m_stream, BASS_POS_BYTE); // the length in bytes
+ double time=BASS_ChannelBytes2Seconds(m_stream, len); // the length in seconds
+ if(time > 0)
+ {
+ qDebug() << "Will loop in " << time << " seconds.";
+ music_loop_timer->start(time*1000);
+ }
+
}
void AOMusicPlayer::set_volume(int p_value)
@@ -32,3 +45,28 @@ void AOMusicPlayer::set_volume(int p_value)
float volume = m_volume / 100.0f;
BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume);
}
+
+QString AOMusicPlayer::get_path()
+{
+ return f_path;
+}
+
+void AOMusicPlayer::restart_loop()
+{
+ qDebug() << "Restarting Music";
+ /*
+ m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
+ if (ao_app->get_audio_output_device() != "default")
+ BASS_ChannelSetDevice(m_stream, BASS_GetDevice());*/
+ QWORD len=BASS_ChannelGetLength(m_stream, BASS_POS_BYTE); // the length in bytes
+ double time=BASS_ChannelBytes2Seconds(m_stream, len); // the length in seconds
+ music_loop_timer->start(time*1000);
+ BASS_ChannelPlay(m_stream, true);
+}
+
+void AOMusicPlayer::kill_loop()
+{
+ music_loop_timer->stop();
+ BASS_ChannelStop(m_stream);
+}
+
diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp
index cd69c76c..4d0e479a 100644
--- a/src/aooptionsdialog.cpp
+++ b/src/aooptionsdialog.cpp
@@ -312,6 +312,29 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb);
+ ui_loopsfx_lbl = new QLabel(ui_audio_widget);
+ ui_loopsfx_lbl->setText(tr("Enable Looping SFX:"));
+ ui_loopsfx_lbl->setToolTip(tr("If true, the game will allow looping sound effects to play on preanimations."));
+
+ ui_audio_layout->setWidget(8, QFormLayout::LabelRole, ui_loopsfx_lbl);
+
+ ui_loopsfx_cb = new QCheckBox(ui_audio_widget);
+ ui_loopsfx_cb->setChecked(p_ao_app->get_looping_sfx());
+
+ ui_audio_layout->setWidget(8, QFormLayout::FieldRole, ui_loopsfx_cb);
+
+
+ ui_objectmusic_lbl = new QLabel(ui_audio_widget);
+ ui_objectmusic_lbl->setText(tr("Kill Music On Objection:"));
+ ui_objectmusic_lbl->setToolTip(tr("If true, the game will stop music when someone objects, like in the actual games."));
+
+ ui_audio_layout->setWidget(9, QFormLayout::LabelRole, ui_objectmusic_lbl);
+
+ ui_objectmusic_cb = new QCheckBox(ui_audio_widget);
+ ui_objectmusic_cb->setChecked(p_ao_app->get_objectmusic());
+
+ ui_audio_layout->setWidget(9, QFormLayout::FieldRole, ui_objectmusic_cb);
+
// The casing tab!
ui_casing_tab = new QWidget();
ui_settings_tabs->addTab(ui_casing_tab, tr("Casing"));
@@ -483,6 +506,8 @@ void AOOptionsDialog::save_pressed()
configini->setValue("default_blip", ui_blips_volume_spinbox->value());
configini->setValue("blip_rate", ui_bliprate_spinbox->value());
configini->setValue("blank_blip", ui_blank_blips_cb->isChecked());
+ configini->setValue("looping_sfx", ui_loopsfx_cb->isChecked());
+ configini->setValue("kill_music_on_object", ui_objectmusic_cb->isChecked());
configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked());
configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked());
diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp
index 7fe7987b..e219c031 100644
--- a/src/aosfxplayer.cpp
+++ b/src/aosfxplayer.cpp
@@ -1,10 +1,13 @@
#include "aosfxplayer.h"
#include "file_functions.h"
-AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
+AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app): QObject()
{
m_parent = parent;
ao_app = p_ao_app;
+ sfx_loop_timer = new QTimer(this);
+ sfx_loop_timer->setSingleShot(true);
+ connect(sfx_loop_timer, SIGNAL(timeout()), this, SLOT(restart_loop()));
}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
@@ -28,7 +31,7 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
f_path = misc_path;
else
f_path = sound_path;
-
+ BASS_ChannelStop(m_stream);
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
set_volume(m_volume);
@@ -36,11 +39,35 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
if (ao_app->get_audio_output_device() != "default")
BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
BASS_ChannelPlay(m_stream, false);
+ sfx_loop_timer->stop();
+ QWORD len=BASS_ChannelGetLength(m_stream, BASS_POS_BYTE); // the length in bytes
+ double time=BASS_ChannelBytes2Seconds(m_stream, len); // the length in seconds
+ if(time > 0 && looping_sfx && ao_app->get_looping_sfx())
+ {
+ sfx_loop_timer->start(time*1000);
+ }
+}
+
+void AOSfxPlayer::setLooping(bool is_looping)
+{
+ this->looping_sfx = is_looping;
}
void AOSfxPlayer::stop()
{
BASS_ChannelStop(m_stream);
+ sfx_loop_timer->stop();
+}
+
+void AOSfxPlayer::restart_loop()
+{
+ if(ao_app->get_looping_sfx() && looping_sfx)
+ {
+ QWORD len=BASS_ChannelGetLength(m_stream, BASS_POS_BYTE); // the length in bytes
+ double time=BASS_ChannelBytes2Seconds(m_stream, len); // the length in seconds
+ sfx_loop_timer->start(time*1000);
+ BASS_ChannelPlay(m_stream, true);
+ }
}
void AOSfxPlayer::set_volume(int p_value)
diff --git a/src/courtroom.cpp b/src/courtroom.cpp
index be7629b8..ab387da6 100644
--- a/src/courtroom.cpp
+++ b/src/courtroom.cpp
@@ -56,7 +56,13 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
sfx_player = new AOSfxPlayer(this, ao_app);
sfx_player->set_volume(0);
objection_player = new AOSfxPlayer(this, ao_app);
- sfx_player->set_volume(0);
+ objection_player->set_volume(0);
+ misc_sfx_player = new AOSfxPlayer(this, ao_app);
+ misc_sfx_player->set_volume(0);
+ frame_emote_sfx_player = new AOSfxPlayer(this, ao_app);
+ frame_emote_sfx_player->set_volume(0);
+ pair_frame_emote_sfx_player = new AOSfxPlayer(this, ao_app); // todo: recode pair // todo: recode fucking everything
+ pair_frame_emote_sfx_player->set_volume(0);
blip_player = new AOBlipPlayer(this, ao_app);
blip_player->set_volume(0);
@@ -70,7 +76,11 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
ui_vp_speedlines = new AOMovie(ui_viewport, ao_app);
ui_vp_speedlines->set_play_once(false);
ui_vp_player_char = new AOCharMovie(ui_viewport, ao_app);
+ ui_vp_player_char->frame_specific_sfx_player = frame_emote_sfx_player;
+ ui_vp_player_char->mycourtroom = this;
ui_vp_sideplayer_char = new AOCharMovie(ui_viewport, ao_app);
+ ui_vp_sideplayer_char->frame_specific_sfx_player = pair_frame_emote_sfx_player;
+ ui_vp_sideplayer_char->mycourtroom = this;
ui_vp_sideplayer_char->hide();
ui_vp_desk = new AOScene(ui_viewport, ao_app);
ui_vp_legacy_desk = new AOScene(ui_viewport, ao_app);
@@ -200,6 +210,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
ui_custom_objection = new AOButton(this, ao_app);
ui_realization = new AOButton(this, ao_app);
+ ui_screenshake = new AOButton(this, ao_app);
ui_mute = new AOButton(this, ao_app);
ui_defense_plus = new AOButton(this, ao_app);
@@ -284,7 +295,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
connect(ui_custom_objection, SIGNAL(clicked()), this, SLOT(on_custom_objection_clicked()));
connect(ui_realization, SIGNAL(clicked()), this, SLOT(on_realization_clicked()));
-
+ connect(ui_screenshake, SIGNAL(clicked()), this, SLOT(on_screenshake_clicked()));
connect(ui_mute, SIGNAL(clicked()), this, SLOT(on_mute_clicked()));
connect(ui_defense_minus, SIGNAL(clicked()), this, SLOT(on_defense_minus_clicked()));
@@ -622,6 +633,9 @@ void Courtroom::set_widgets()
set_size_and_pos(ui_realization, "realization");
ui_realization->set_image("realization.png");
+ set_size_and_pos(ui_screenshake, "screenshake");
+ ui_screenshake->set_image("screenshake.png");
+
set_size_and_pos(ui_mute, "mute_button");
ui_mute->set_image("mute.png");
@@ -909,6 +923,9 @@ void Courtroom::enter_courtroom(int p_cid)
music_player->set_volume(ui_music_slider->value());
sfx_player->set_volume(ui_sfx_slider->value());
objection_player->set_volume(ui_sfx_slider->value());
+ misc_sfx_player->set_volume(ui_sfx_slider->value());
+ frame_emote_sfx_player->set_volume(ui_sfx_slider->value());
+ pair_frame_emote_sfx_player->set_volume(ui_sfx_slider->value());
blip_player->set_volume(ui_blip_slider->value());
testimony_in_progress = false;
@@ -1227,7 +1244,126 @@ void Courtroom::on_chat_return_pressed()
packet_contents.append("0");
}
}
+ // If the server we're on supports Looping SFX and Screenshake, use it if the emote uses it.
+ if (ao_app->looping_sfx_support_enabled)
+ {
+ packet_contents.append(ao_app->get_sfx_looping(current_char, current_emote));
+ qDebug() << "Are we looping this? " << ao_app->get_sfx_looping(current_char, current_emote);
+ packet_contents.append(QString::number(screenshake_state));
+ qDebug() << "Are we screen shaking this one? " << screenshake_state;
+
+ QString frame_screenshake = "";
+ QString frame_realization = "";
+ QString frame_sfx = "";
+
+ QString preemote_sfx = "";
+ QString preemote_shake = "";
+ QString preemote_flash = "";
+
+ QString talkemote_sfx = "";
+ QString talkemote_shake = "";
+ QString talkemote_flash = "";
+
+ QString idleemote_sfx = "";
+ QString idleemote_shake = "";
+ QString idleemote_flash = "";
+
+ QString preemote = ao_app->get_image_suffix(ao_app->get_character_path(current_char, ao_app->get_pre_emote(current_char, current_emote)));
+ QString talkemote_to_check = ao_app->get_image_suffix(ao_app->get_character_path(current_char, "(b)" + ao_app->get_emote(current_char, current_emote)));
+ QString idleemote_to_check = ao_app->get_image_suffix(ao_app->get_character_path(current_char, "(a)" + ao_app->get_emote(current_char, current_emote)));
+ frame_emote_checker = new QImageReader(preemote);
+ preemote_sfx += ao_app->get_pre_emote(current_char, current_emote);
+ preemote_shake += ao_app->get_pre_emote(current_char, current_emote);
+ preemote_flash += ao_app->get_pre_emote(current_char, current_emote);
+ for (int i = 0; i < frame_emote_checker->imageCount(); i++) {
+ QString sfx_to_play = ao_app->get_frame_sfx_name(current_char, ao_app->get_pre_emote(current_char, current_emote), i);
+ QString screenshake_to_play = ao_app->get_screenshake_frame(current_char, ao_app->get_pre_emote(current_char, current_emote), i);
+ QString realization_to_play = ao_app->get_realization_frame(current_char, ao_app->get_pre_emote(current_char, current_emote), i);
+ if(sfx_to_play != "")
+ {
+ preemote_sfx += "|" + QString::number(i) + "=" + sfx_to_play;
+ }
+ if(screenshake_to_play != "")
+ {
+ preemote_shake += "|" + QString::number(i) + "=" + screenshake_to_play;
+ }
+ if(realization_to_play != "")
+ {
+ preemote_flash += "|" + QString::number(i) + "=" + realization_to_play;
+ }
+ }
+ preemote_sfx += "^";
+ preemote_shake += "^";
+ preemote_flash += "^";
+ delete frame_emote_checker;
+ talkemote_sfx += "(b)" + ao_app->get_emote(current_char, current_emote);
+ talkemote_shake += "(b)" + ao_app->get_emote(current_char, current_emote);
+ talkemote_flash += "(b)" + ao_app->get_emote(current_char, current_emote);
+ frame_emote_checker = new QImageReader(talkemote_to_check);
+ for (int i = 0; i < frame_emote_checker->imageCount(); i++) {
+ QString sfx_to_play = ao_app->get_frame_sfx_name(current_char, "(b)" + ao_app->get_emote(current_char, current_emote), i);
+ QString screenshake_to_play = ao_app->get_screenshake_frame(current_char, "(b)" + ao_app->get_emote(current_char, current_emote), i);
+ QString realization_to_play = ao_app->get_realization_frame(current_char, "(b)" + ao_app->get_emote(current_char, current_emote), i);
+ if(sfx_to_play != "")
+ {
+ talkemote_sfx += "|" + QString::number(i) + "=" + sfx_to_play;
+ }
+ if(screenshake_to_play != "")
+ {
+ talkemote_shake += "|" + QString::number(i) + "=" + screenshake_to_play;
+ }
+ if(realization_to_play != "")
+ {
+ talkemote_flash += "|" + QString::number(i) + "=" + realization_to_play;
+ }
+ }
+ talkemote_sfx += "^";
+ talkemote_shake += "^";
+ talkemote_flash += "^";
+ delete frame_emote_checker;
+ idleemote_sfx += "(a)" + ao_app->get_emote(current_char, current_emote);
+ idleemote_shake += "(a)" + ao_app->get_emote(current_char, current_emote);
+ idleemote_flash += "(a)" + ao_app->get_emote(current_char, current_emote);
+ frame_emote_checker = new QImageReader(idleemote_to_check);
+ for (int i = 0; i < frame_emote_checker->imageCount(); i++) {
+ QString sfx_to_play = ao_app->get_frame_sfx_name(current_char, "(a)" + ao_app->get_emote(current_char, current_emote), i);
+ QString screenshake_to_play = ao_app->get_screenshake_frame(current_char, "(a)" + ao_app->get_emote(current_char, current_emote), i);
+ QString realization_to_play = ao_app->get_realization_frame(current_char, "(a)" + ao_app->get_emote(current_char, current_emote), i);
+ if(sfx_to_play != "")
+ {
+ idleemote_sfx += "|" + QString::number(i) + "=" + sfx_to_play;
+ }
+ if(screenshake_to_play != "")
+ {
+ idleemote_shake += "|" + QString::number(i) + "=" + screenshake_to_play;
+ }
+ if(realization_to_play != "")
+ {
+ idleemote_flash += "|" + QString::number(i) + "=" + realization_to_play;
+ }
+ }
+ delete frame_emote_checker;
+
+ frame_screenshake += preemote_shake;
+ frame_screenshake += talkemote_shake;
+ frame_screenshake += idleemote_shake;
+
+ frame_realization += preemote_flash;
+ frame_realization += talkemote_flash;
+ frame_realization += idleemote_flash;
+
+ frame_sfx += preemote_sfx;
+ frame_sfx += talkemote_sfx;
+ frame_sfx += idleemote_sfx;
+ qDebug() << "Final strings:";
+ qDebug() << frame_screenshake;
+ qDebug() << frame_realization;
+ qDebug() << frame_sfx;
+ packet_contents.append(frame_screenshake);
+ packet_contents.append(frame_realization);
+ packet_contents.append(frame_sfx);
+ }
ao_app->send_server_packet(new AOPacket("MS", packet_contents));
}
@@ -1296,6 +1432,7 @@ void Courtroom::handle_chatmessage(QStringList *p_contents)
ui_ic_chat_message->clear();
objection_state = 0;
realization_state = 0;
+ screenshake_state = 0;
is_presenting_evidence = false;
ui_pre->setChecked(false);
ui_hold_it->set_image("holdit.png");
@@ -1303,6 +1440,7 @@ void Courtroom::handle_chatmessage(QStringList *p_contents)
ui_take_that->set_image("takethat.png");
ui_custom_objection->set_image("custom.png");
ui_realization->set_image("realization.png");
+ ui_screenshake->set_image("screenshake.png");
ui_evidence_present->set_image("present_disabled.png");
}
@@ -1334,6 +1472,8 @@ void Courtroom::handle_chatmessage(QStringList *p_contents)
case 2:
ui_vp_objection->play("objection", f_char, f_custom_theme);
objection_player->play("objection.wav", f_char, f_custom_theme);
+ if(ao_app->get_objectmusic())
+ music_player->kill_loop();
break;
case 3:
ui_vp_objection->play("takethat", f_char, f_custom_theme);
@@ -1366,7 +1506,10 @@ void Courtroom::handle_chatmessage_2()
{
ui_vp_speedlines->stop();
ui_vp_player_char->stop();
-
+ ui_vp_player_char->frame_sfx_hellstring = m_chatmessage[FRAME_SFX];
+ ui_vp_player_char->frame_realization_hellstring = m_chatmessage[FRAME_REALIZATION];
+ ui_vp_player_char->frame_screenshake_hellstring = m_chatmessage[FRAME_SCREENSHAKE];
+ ui_vp_player_char->use_networked_framehell = true;
if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())
{
QString real_name = char_list.at(m_chatmessage[CHAR_ID].toInt()).name;
@@ -1548,6 +1691,7 @@ void Courtroom::handle_chatmessage_2()
ui_vp_sideplayer_char->set_flipped(true);
else
ui_vp_sideplayer_char->set_flipped(false);
+ ui_vp_sideplayer_char->use_networked_framehell = false;
ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], m_chatmessage[OTHER_EMOTE]);
}
else
@@ -1555,13 +1699,17 @@ void Courtroom::handle_chatmessage_2()
// If the server understands other characters, but there
// really is no second character, hide 'em, and center the first.
ui_vp_sideplayer_char->hide();
+ ui_vp_sideplayer_char->stop();
ui_vp_sideplayer_char->move(0,0);
ui_vp_player_char->move(0,0);
}
}
}
-
+ if (m_chatmessage[SCREENSHAKE] == "1")
+ {
+ this->doScreenShake();
+ }
switch (emote_mod)
{
case 1: case 2: case 6:
@@ -1578,6 +1726,53 @@ void Courtroom::handle_chatmessage_2()
}
}
+void Courtroom::doScreenShake()
+{
+ screenshake_group = new QParallelAnimationGroup;
+ screenshake_animation = new QPropertyAnimation(ui_viewport, "pos", this);
+ chatbox_screenshake_animation = new QPropertyAnimation(ui_vp_chatbox, "pos", this);
+ int screen_x = ui_viewport->x();
+ int screen_y = ui_viewport->y();
+ QPoint pos_default = QPoint(screen_x, screen_y);
+ QPoint pos1 = QPoint(screen_x + 3, screen_y + -5);
+ QPoint pos2 = QPoint(screen_x + 3, screen_y + -5);
+ QPoint pos3 = QPoint(screen_x + -3, screen_y + 5);
+ QPoint pos4 = QPoint(screen_x + 3, screen_y + -5);
+ QPoint pos5 = QPoint(screen_x + -3,screen_y + -5);
+
+ int chatbox_x = ui_vp_chatbox->x();
+ int chatbox_y = ui_vp_chatbox->y();
+ QPoint chatbox_pos_default = QPoint(chatbox_x, chatbox_y);
+ QPoint chatbox_pos1 = QPoint(chatbox_x + 3, chatbox_y + -5);
+ QPoint chatbox_pos2 = QPoint(chatbox_x + 3, chatbox_y + -5);
+ QPoint chatbox_pos3 = QPoint(chatbox_x + -3, chatbox_y + 5);
+ QPoint chatbox_pos4 = QPoint(chatbox_x + 3, chatbox_y + -5);
+ QPoint chatbox_pos5 = QPoint(chatbox_x + -3,chatbox_y + -5);
+
+ screenshake_animation->setDuration(200);
+ screenshake_animation->setKeyValueAt(0, pos_default);
+ screenshake_animation->setKeyValueAt(0.1, pos1);
+ screenshake_animation->setKeyValueAt(0.3, pos2);
+ screenshake_animation->setKeyValueAt(0.5, pos3);
+ screenshake_animation->setKeyValueAt(0.7, pos4);
+ screenshake_animation->setKeyValueAt(0.9, pos5);
+ screenshake_animation->setEndValue(pos_default);
+ screenshake_animation->setEasingCurve(QEasingCurve::Linear);
+ chatbox_screenshake_animation->setDuration(200);
+ chatbox_screenshake_animation->setKeyValueAt(0, chatbox_pos_default);
+ chatbox_screenshake_animation->setKeyValueAt(0.1, chatbox_pos3);
+ chatbox_screenshake_animation->setKeyValueAt(0.3, chatbox_pos5);
+ chatbox_screenshake_animation->setKeyValueAt(0.5, chatbox_pos2);
+ chatbox_screenshake_animation->setKeyValueAt(0.7, chatbox_pos1);
+ chatbox_screenshake_animation->setKeyValueAt(0.9, chatbox_pos4);
+ chatbox_screenshake_animation->setEndValue(chatbox_pos_default);
+ chatbox_screenshake_animation->setEasingCurve(QEasingCurve::Linear);
+
+ screenshake_group->addAnimation(screenshake_animation);
+ screenshake_group->addAnimation(chatbox_screenshake_animation);
+ screenshake_group->start(QAbstractAnimation::DeletionPolicy::DeleteWhenStopped);
+}
+
void Courtroom::handle_chatmessage_3()
{
start_chat_ticking();
@@ -1709,6 +1904,17 @@ QString Courtroom::filter_ic_text(QString p_text)
p_text.remove(trick_check_pos,1);
}
+ else if (f_character == "$" and !ic_next_is_not_special)
+ {
+ p_text.remove(trick_check_pos,1);
+ }
+
+ else if (f_character == "@" and !ic_next_is_not_special)
+ {
+ p_text.remove(trick_check_pos,1);
+ }
+
+
// Orange inline colourisation.
else if (f_character == "|" and !ic_next_is_not_special)
{
@@ -1919,14 +2125,14 @@ void Courtroom::play_preanim(bool noninterrupting)
int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim);
int text_delay = ao_app->get_text_delay(f_char, f_preanim) * time_mod;
int sfx_delay = m_chatmessage[SFX_DELAY].toInt() * 60;
-
+ bool looping_sfx = m_chatmessage[LOOPING_SFX] == "1";
int preanim_duration;
if (ao2_duration < 0)
preanim_duration = ao_app->get_preanim_duration(f_char, f_preanim);
else
preanim_duration = ao2_duration;
-
+ sfx_player->setLooping(looping_sfx);
sfx_delay_timer->start(sfx_delay);
QString anim_to_find = ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim));
if (!file_exists(anim_to_find) ||
@@ -1942,7 +2148,6 @@ void Courtroom::play_preanim(bool noninterrupting)
}
ui_vp_player_char->play_pre(f_char, f_preanim, preanim_duration);
-
if (noninterrupting)
anim_state = 4;
else
@@ -1966,6 +2171,13 @@ void Courtroom::realization_done()
ui_vp_realization->hide();
}
+void Courtroom::doRealization()
+{
+ realization_timer->start(60);
+ ui_vp_realization->show();
+
+}
+
void Courtroom::start_chat_ticking()
{
//we need to ensure that the text isn't already ticking because this function can be called by two logic paths
@@ -1974,11 +2186,9 @@ void Courtroom::start_chat_ticking()
if (m_chatmessage[REALIZATION] == "1")
{
- realization_timer->start(60);
- ui_vp_realization->show();
- sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME]));
+ this->doRealization();
+ misc_sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME]));
}
-
ui_vp_message->clear();
set_text_color();
rainbow_counter = 0;
@@ -2076,6 +2286,18 @@ void Courtroom::chat_tick()
formatting_char = true;
}
+ else if (f_character == "@" and !next_character_is_not_special)
+ {
+ this->doScreenShake();
+ formatting_char = true;
+ }
+
+ else if (f_character == "$" and !next_character_is_not_special)
+ {
+ this->doRealization();
+ formatting_char = true;
+ }
+
// Orange inline colourisation.
else if (f_character == "|" and !next_character_is_not_special)
{
@@ -2541,7 +2763,7 @@ void Courtroom::handle_wtce(QString p_wtce, int variant)
//witness testimony
if (p_wtce == "testimony1")
{
- sfx_player->play(ao_app->get_sfx("witness_testimony"));
+ misc_sfx_player->play(ao_app->get_sfx("witness_testimony"));
ui_vp_wtce->play("witnesstestimony");
testimony_in_progress = true;
show_testimony();
@@ -2549,7 +2771,7 @@ void Courtroom::handle_wtce(QString p_wtce, int variant)
//cross examination
else if (p_wtce == "testimony2")
{
- sfx_player->play(ao_app->get_sfx("cross_examination"));
+ misc_sfx_player->play(ao_app->get_sfx("cross_examination"));
ui_vp_wtce->play("crossexamination");
testimony_in_progress = false;
}
@@ -2557,12 +2779,12 @@ void Courtroom::handle_wtce(QString p_wtce, int variant)
{
if (variant == 0)
{
- sfx_player->play(ao_app->get_sfx("not_guilty"));
+ misc_sfx_player->play(ao_app->get_sfx("not_guilty"));
ui_vp_wtce->play("notguilty");
testimony_in_progress = false;
}
else if (variant == 1) {
- sfx_player->play(ao_app->get_sfx("guilty"));
+ misc_sfx_player->play(ao_app->get_sfx("guilty"));
ui_vp_wtce->play("guilty");
testimony_in_progress = false;
}
@@ -3140,6 +3362,22 @@ void Courtroom::on_realization_clicked()
ui_ic_chat_message->setFocus();
}
+void Courtroom::on_screenshake_clicked()
+{
+ if (screenshake_state == 0)
+ {
+ screenshake_state = 1;
+ ui_screenshake->set_image("screenshake_pressed.png");
+ }
+ else
+ {
+ screenshake_state = 0;
+ ui_screenshake->set_image("screenshake.png");
+ }
+
+ ui_ic_chat_message->setFocus();
+}
+
void Courtroom::on_mute_clicked()
{
if (ui_mute_list->isHidden())
@@ -3223,6 +3461,9 @@ void Courtroom::on_sfx_slider_moved(int p_value)
{
sfx_player->set_volume(p_value);
objection_player->set_volume(p_value);
+ misc_sfx_player->set_volume(p_value);
+ frame_emote_sfx_player->set_volume(p_value);
+ pair_frame_emote_sfx_player->set_volume(p_value);
ui_ic_chat_message->setFocus();
}
diff --git a/src/packet_distribution.cpp b/src/packet_distribution.cpp
index 68d2fb9b..f8adb122 100644
--- a/src/packet_distribution.cpp
+++ b/src/packet_distribution.cpp
@@ -151,6 +151,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
arup_enabled = false;
casing_alerts_enabled = false;
modcall_reason_enabled = false;
+ looping_sfx_support_enabled = false;
//workaround for tsuserver4
if (f_contents.at(0) == "NOENCRYPT")
@@ -209,6 +210,8 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
casing_alerts_enabled = true;
if (f_packet.contains("modcall_reason",Qt::CaseInsensitive))
modcall_reason_enabled = true;
+ if (f_packet.contains("looping_sfx",Qt::CaseInsensitive))
+ looping_sfx_support_enabled = true;
w_lobby->enable_connect_button();
}
diff --git a/src/text_file_functions.cpp b/src/text_file_functions.cpp
index 1e920d73..e8cfebaa 100644
--- a/src/text_file_functions.cpp
+++ b/src/text_file_functions.cpp
@@ -555,6 +555,42 @@ QString AOApplication::get_sfx_name(QString p_char, int p_emote)
else return f_result;
}
+QString AOApplication::get_sfx_looping(QString p_char, int p_emote)
+{
+ QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundL");
+
+ if (f_result == "")
+ return "0";
+ else return f_result;
+}
+
+QString AOApplication::get_frame_sfx_name(QString p_char, QString p_emote, int n_frame)
+{
+ QString f_result = read_char_ini(p_char, QString::number(n_frame), p_emote.append("_FrameSFX"));
+ if (f_result == "")
+ return "";
+ else return f_result;
+}
+
+QString AOApplication::get_screenshake_frame(QString p_char, QString p_emote, int n_frame)
+{
+ QString f_result = read_char_ini(p_char, QString::number(n_frame), p_emote.append("_FrameScreenshake"));
+ if (f_result == "")
+ return "";
+ else return f_result;
+}
+
+
+QString AOApplication::get_realization_frame(QString p_char, QString p_emote, int n_frame)
+{
+ QString f_result = read_char_ini(p_char, QString::number(n_frame), p_emote.append("_FrameRealization"));
+ if (f_result == "")
+ return "";
+ else return f_result;
+}
+
+
+
int AOApplication::get_sfx_delay(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundT");
@@ -588,6 +624,18 @@ bool AOApplication::get_blank_blip()
return result.startsWith("true");
}
+bool AOApplication::get_looping_sfx()
+{
+ QString result = configini->value("looping_sfx", "true").value<QString>();
+ return result.startsWith("true");
+}
+
+bool AOApplication::get_objectmusic()
+{
+ QString result = configini->value("kill_music_on_object", "true").value<QString>();
+ return result.startsWith("true");
+}
+
bool AOApplication::is_discord_enabled()
{
QString result = configini->value("discord", "true").value<QString>();