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2021-01-28Use target_sourcesSkye Deving
2021-01-28Link a more relevant qt libSkye Deving
2021-01-28Enable build through CMakeListsSkye Deving
2021-01-28Add tests aopacketSkye Deving
2021-01-27Merge pull request #432 from AttorneyOnline/revert-416-fix/ghost-music-fadeoldmud0
Fix music fading being completely broken
2021-01-27Merge pull request #429 from AttorneyOnline/fix/continuous-bgoldmud0
Fix continuous playback being nonfunctional on non-CharLayer elements, and allow users to toggle the feature
2021-01-27Merge pull request #437 from oldmud0/update-themesoldmud0
Update themes submodule
2021-01-27Merge pull request #438 from AttorneyOnline/feature/textspeedoldmud0
Text crawl setting
2021-01-27Merge pull request #439 from AttorneyOnline/fix/optionsdialogoldmud0
Fix some of the options dialog suckery
2021-01-27Update src/aomusicplayer.cppCrystalwarrior
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2021-01-27Refactor "text scrawl" to "text crawl" (sounds more simple to understand ↵Crystalwarrior
than scrawl tbh)
2021-01-27Initialize blip_rate and blank_blip before the text message chat_tick is ↵Crystalwarrior
called instead of when reload_theme is pressed (more intuitive application of the settings)
2021-01-27Fix options dialog squishing and being annoying when we add more settingsCrystalwarrior
Fix resizing the options dialog causing the save/cancel buttons to take up half the dialog box Add suffixes to all gameplay tab spinboxes Make size policy less suck
2021-01-27Update text scrawl tooltip info and spinbox suffixCrystalwarrior
2021-01-27Add the setting for the text scrawlCrystalwarrior
2021-01-27Fix a thing not being removedCrystalwarrior
2021-01-27Redesign the text display speed delay to be more modular by introducing a ↵Crystalwarrior
"base display speed" variable
2021-01-26Update themes submoduleoldmud0
2021-01-24Merge pull request #435 from AttorneyOnline/fix/css-resizeoldmud0
Call set_widgets() every time we select a character to prevent erroneously displaying courtroom with char_select's window size
2021-01-24Handle packet decoding separately for SC packet (#433)Skye Deving
Should fix special (escaped) characters not being parsed correctly in character list.
2021-01-24Merge pull request #434 from skyedeving/debug-optionoldmud0
Add info for building with debug options
2021-01-24add set_widgets call to cssin1tiate
2021-01-24Add info for building with debug optionsSkye Deving
It's been useful for using something like gdb for debugging
2021-01-24Revert "fix music fading being audible when volume is 0 (#416)"Crystalwarrior
This reverts commit 75c1df5312d36eabee68822bd5830777fe00ec03.
2021-01-23fix continuous and make it configurablein1tiate
2021-01-22Allow effects to decide whether they go over or under the chatbox (#424)in1tiate
Also re-adds pair ordering following viewport refactor.
2021-01-20Merge pull request #421 from AttorneyOnline/fix/tooltip-shenanigansoldmud0
Label truncation fixes
2021-01-20add some tooltip exceptionsin1tiate
2021-01-19Merge pull request #420 from AttorneyOnline/version-bumpoldmud0
Version bump
2021-01-19Merge pull request #384 from AttorneyOnline/feature/timerclockoldmud0
Countdown timer
2021-01-19Merge branch 'master' into feature/timerclockCrystalwarrior
# Conflicts: # include/courtroom.h
2021-01-19Implement sticker logic with animated image support (#414)Crystalwarrior
* Implement sticker logic with animated image support (will probably be remade in a much better way for AOLayers) * port to aolayer Co-authored-by: in1tiate <radwoodward@vikings.grayson.edu>
2021-01-19add MatchRecursive flag (#418)in1tiate
2021-01-19Consolidate AOScene, AOMovie, and AOCharMovie into one class, add support ↵in1tiate
for (c) animations, implement emote continuity, add scaling overrides to all layer types, allow for stretch-to-fill images, allow for additional effect configuration (#302) * Rewrite AOScene and remove the need for AOMovie and AOCharMovie by consolidation * Rename AOScene to AOLayer, apply suggestions to improve functionality * Implement suggested change to allocation * Switch from pointer to field, fix ui_vp_player_char not resetting play_once * Use the variable gif_name instead of the string "gif_name" Oops. * Total rewrite of AOLayer (again) * Add support for (c) animations, do some housekeeping * allow themes to override misc chatboxes * add support for pulling InterfaceLayer elements from theme/misc * mistakes were made * move all frame fx functionality to CharLayer subclass * virtual functions are cool mkay * remove evidence of my incompetence * allow themes to override font design inis under theme/misc * Proper support for theme/misc chatbox, fixes * Fix chatbox dimensions not updating and inline color causing missingnos * rename chat markdown to chat markup * add missing misc overrides * quick hotfix for chatblank and misc overrides * Fix oversight with backgrounds causing them to be culled * Same as last commit but for FG layer * amend comment to explain impossible shenanigans * Adjust ForegroundLayer to take charname rather than miscname, allow for checking in char folder * fix an incredibly embarrassing pathing bug * add scaling overrides for all layer types, parent orphaned viewport elements to the viewport * stupid fix because themes use "custom.png" as a button * switch to .append() * Revert "Merge branch 'aoscene_rewrite' of https://github.com/AttorneyOnline/AO2-Client into aoscene_rewrite" This reverts commit bdeb1bff7639d522031aab3c133a83b0e2a291df, reversing changes made to 125ee63b97a6f6c156e69525d88fddc625e7a978. * switch to .append() (again) * move function call to fix showname length calculation error * fix nonlooping character animations being broken Again * unparent elements from the viewport and do fancy masking arithmetic instead * use override keyword * move scaling override to char.ini, allow stretching, restructure effect property loading * fix some redundancy * unparent chat_arrow from chatbox to prevent accidental masking * at no point do we want a frozen gif to display * overhaul how wtce is handled * oops * also let sounds be pulled from theme miscs * i should probably compile before i push * actually make it work * don't check a default bg * readd 1x1 stretch thing * actually the 1x1 thing was a bad idea * Add missing parenthesis * Use load_image instead of play play is a nonexistent method now * Remote shout_message and usages because it does nothing * Remove multiple redefinitions * Add in missing brackets and indent to fix build I have know idea what this does but it brings fear * fix build error * fix chat arrow and remove duped code * remove more duped code and fix misc themes * only update chat_arrow when needed * consolidate log_chatmessage and display_log_chatmessage Co-authored-by: scatterflower <marisaposs@gameboyprinter.moe> Co-authored-by: Skye Deving <76892045+skyedeving@users.noreply.github.com> Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2021-01-19unused macro and update QTime to QElapsedTimer (#417)in1tiate
2021-01-19fix music fading being audible when volume is 0 (#416)in1tiate
2021-01-18Merge pull request #415 from AttorneyOnline/fix/char_listoldmud0
Fix a very strange OOB error
2021-01-18add sanity check for empty matching listin1tiate
2021-01-18Add a new "char_list" QTreeWidget that allows for categorizing characters (#399)in1tiate
* initial commit * use a "category" value instead * add filtering and taken indicator * hide serverlist header * set the items to disabled in place of the [X] text Co-authored-by: stonedDiscord <10584181+stonedDiscord@users.noreply.github.com>
2021-01-18cursed way of preserving inheritance (#413)in1tiate
2021-01-18Merge pull request #400 from AttorneyOnline/bugfix/blanklogsoldmud0
Fix blankposts not showing up in logs
2021-01-18Simplify the logic behind last message = blankpost detectionCrystalwarrior
I need to stop overcomplicating things.
2021-01-18Attempt a theoretically safer method of tracking last displayed messageCrystalwarrior
2021-01-18forgot to return after destroying the connection (#412)stonedDiscord
Co-authored-by: stonedDiscord <10584181+stonedDiscord@users.noreply.github.com>
2021-01-18Stack default soundlist after the character soundlist instead of making the ↵Crystalwarrior
character soundlist overwrite the default (#411)
2021-01-14Make chat rate limit configurable (#398)Crystalwarrior
Co-authored-by: stonedDiscord <10584181+stonedDiscord@users.noreply.github.com>
2021-01-13Merge pull request #405 from AttorneyOnline/lupdate1oldmud0
update all but the german translation
2021-01-13Update German translation (#401)stonedDiscord
* voranimation klingt wie vorhaut * run lupdate and add missing strings Co-authored-by: stonedDiscord <10584181+stonedDiscord@users.noreply.github.com>
2021-01-14update all but the german translationstonedDiscord
2021-01-14Add some translations for jpn (#402)Skye Deving