| Age | Commit message (Expand) | Author |
| 2019-09-24 | Change all instances of "colour" to "color" for consistency's sake | Crystalwarrior |
| 2019-09-24 | Fix an issue with AOCharmovie hanging on frame1 animations | Crystalwarrior |
| 2019-09-24 | Fix some tooltips | Crystalwarrior |
| 2019-09-24 | Fix a bug with music search that didn't show the item's parent when it's bein... | Crystalwarrior |
| 2019-09-24 | When the background is changed, display it in the correct position as dictate... | Crystalwarrior |
| 2019-09-23 | Make music list a QTreeWidget instead for easier category searching, etc. | Crystalwarrior |
| 2019-09-21 | Clear the screen and display the background in the correct position when back... | Crystalwarrior |
| 2019-09-20 | Tweak the ambience/crosfade layer to fade in regardless of another sample bei... | Crystalwarrior |
| 2019-09-20 | Allow realizationflash, prosecution_speedlines and defense_speedlines to be c... | Crystalwarrior |
| 2019-09-20 | Make ui_additive_button insert a whitespace character at the start of the mes... | Crystalwarrior |
| 2019-09-20 | *better-rer* character scaling algorithm | Crystalwarrior |
| 2019-09-20 | Better scaling algorithm for characters of variable size | Crystalwarrior |
| 2019-09-20 | Revert buttons using setIcon and use a better stylesheet method instead | Crystalwarrior |
| 2019-09-20 | I dunno what the fuck was I doing for the past 4 hours but I made crossfading... | Crystalwarrior |
| 2019-09-18 | Get rid of some debug text | Crystalwarrior |
| 2019-09-18 | emote_button_size,evidence_button_size added to courtroom_design.ini | Crystalwarrior |
| 2019-09-18 | Concurrent evidence updating! | Crystalwarrior |
| 2019-09-18 | use SetIcon for AOEmoteButton instead of stylesheets | Crystalwarrior |
| 2019-09-18 | Evidence and emotes reloading when reload_theme is pressed | Crystalwarrior |
| 2019-09-18 | When the realization button is pressed, update the Effects thing too. | Crystalwarrior |
| 2019-09-18 | Fix a bug with sound effect from misc/ folder not being read | Crystalwarrior |
| 2019-09-18 | Bugfixes for the thing and how it orders things | Crystalwarrior |
| 2019-09-18 | Make effects stop when next message is received | Crystalwarrior |
| 2019-09-18 | make icons for effects n shit | Crystalwarrior |
| 2019-09-18 | Implement effects system that reads your folder in theme/effects, or misc/<fo... | Crystalwarrior |
| 2019-09-17 | Add a sfx list that allows you to choose custom sfx from a list. Allows the s... | Crystalwarrior |
| 2019-09-17 | Tool tips! Tool tips for everyone! | Crystalwarrior |
| 2019-09-17 | Streamlined ini swapping so the user can set up multiple character folders as... | Crystalwarrior |
| 2019-09-17 | Allow lobby server descriptions to parse links | Crystalwarrior |
| 2019-09-17 | so this solution doesn't really work. It makes the chat message box appear ov... | Crystalwarrior |
| 2019-09-16 | Change the way sideplayer/playerchar ordering works to be stackUnder instead ... | Crystalwarrior |
| 2019-09-16 | Fix an incredibly obscure bug where if the viewport message is inside the vie... | Crystalwarrior |
| 2019-09-16 | Change get_stylesheet to return text of a parsed stylesheet file, its functio... | Crystalwarrior |
| 2019-09-16 | Chat arrow indicator to inform you if the current message stopped being proce... | Crystalwarrior |
| 2019-09-16 | Add two new helper functions - get_design_element and get_static_image_suffix | Crystalwarrior |
| 2019-09-16 | Add additive text option where your messages are added to your previous one, ... | Crystalwarrior |
| 2019-09-16 | Allow char.ini to override the chat font and font size with chat_font = and c... | Crystalwarrior |
| 2019-09-16 | Add expanded style sheet support | Crystalwarrior |
| 2019-09-16 | Begin implementation of scroll bars in the options menu | Crystalwarrior |
| 2019-09-16 | Update preanim_timer to follow the weird ass time_mod constant | Crystalwarrior |
| 2019-09-16 | Add file reading, writing and appending functions that create folders if bool... | Crystalwarrior |
| 2019-09-15 | Add an option for networking frame-specific effects | Crystalwarrior |
| 2019-09-15 | Adjust options dialog to use a "row" variable for adding new elements easier | Crystalwarrior |
| 2019-09-15 | Add an opton to enable/disable screenshake + flashing | Crystalwarrior |
| 2019-09-15 | Implement networking for frame-specific effects data sending/parsing if the s... | Crystalwarrior |
| 2019-09-15 | Looping SFX system - Defined this way: | Crystalwarrior |
| 2019-09-15 | Finally implement frame-specific effects such as screenshake, realization fla... | Crystalwarrior |
| 2019-09-15 | Add a bunch of cool refactors to support variable speed percentage | Crystalwarrior |
| 2019-09-15 | Load frames as they're needed instead of loading everything at once, and cach... | Crystalwarrior |
| 2019-09-14 | Optimize the heck out of animated images. There is no lag after the image is ... | Crystalwarrior |