diff options
| author | David Skoland <davidskoland@gmail.com> | 2026-02-10 23:38:17 +0100 |
|---|---|---|
| committer | David Skoland <davidskoland@gmail.com> | 2026-02-10 23:38:17 +0100 |
| commit | 020dfcda00ca06b9a06e7076eaf8a0164ae1327e (patch) | |
| tree | 9fe2a8d9fdf81823e48d9a3795e47d0c59964f69 /webAO/client.ts | |
| parent | 9c68a1afcf178a86063f094b96471fa73531bd9a (diff) | |
Refactor playerlist to state-driven rendering with renderPlayerList
handlePR and handlePU now only update client.playerlist state,
and renderPlayerList handles all DOM rendering from that state.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'webAO/client.ts')
| -rw-r--r-- | webAO/client.ts | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/webAO/client.ts b/webAO/client.ts index 95df67a..05a40c9 100644 --- a/webAO/client.ts +++ b/webAO/client.ts @@ -150,7 +150,8 @@ class Client extends EventEmitter { connect: () => void; loadResources: () => void; isLowMemory: () => void; - players: Map<number, { charId: number; area: number }>; + /** Maps player ID to player data */ + playerlist: Map<number, { charId: number; charName: string; showName: string; name: string; area: number }>; charicon_extensions: string[]; emote_extensions: string[]; emotions_extensions: string[]; @@ -212,7 +213,7 @@ class Client extends EventEmitter { this.temp_packet = ""; loadResources; isLowMemory; - this.players = new Map(); + this.playerlist = new Map(); this.charicon_extensions = [".png", ".webp"]; this.emote_extensions = [".gif", ".png", ".apng", ".webp", ".webp.static"]; this.emotions_extensions = [".png", ".webp"]; |
