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Author
2019-10-01
Fix music volume being weird due to m_volume being shared by ambience and mus...
Crystalwarrior
2019-10-01
Fix some read_file errors on effect loading
Crystalwarrior
2019-09-29
Bump up version numbers to 2.8.0
Crystalwarrior
2019-09-29
Update Bass.dll headers to newer version
Crystalwarrior
2019-09-28
Strip out QRandomGenerator because it's "too new" of a module (linux build do...
Crystalwarrior
2019-09-28
Fix AOEvidenceDisplay not respecting the size of the viewport properly and br...
Crystalwarrior
2019-09-28
Overhaul the evidence system:
Crystalwarrior
2019-09-27
i did it
Crystalwarrior
2019-09-25
Optimize color markdown stuff properly by creating lists and preloading things
Crystalwarrior
2019-09-25
Hellcommit of doom and suffering
Crystalwarrior
2019-09-24
Change all instances of "colour" to "color" for consistency's sake
Crystalwarrior
2019-09-24
When the background is changed, display it in the correct position as dictate...
Crystalwarrior
2019-09-23
Make music list a QTreeWidget instead for easier category searching, etc.
Crystalwarrior
2019-09-21
Clear the screen and display the background in the correct position when back...
Crystalwarrior
2019-09-20
Tweak the ambience/crosfade layer to fade in regardless of another sample bei...
Crystalwarrior
2019-09-20
Better scaling algorithm for characters of variable size
Crystalwarrior
2019-09-20
Revert buttons using setIcon and use a better stylesheet method instead
Crystalwarrior
2019-09-20
I dunno what the fuck was I doing for the past 4 hours but I made crossfading...
Crystalwarrior
2019-09-18
Concurrent evidence updating!
Crystalwarrior
2019-09-18
use SetIcon for AOEmoteButton instead of stylesheets
Crystalwarrior
2019-09-18
Evidence and emotes reloading when reload_theme is pressed
Crystalwarrior
2019-09-18
When the realization button is pressed, update the Effects thing too.
Crystalwarrior
2019-09-18
Bugfixes for the thing and how it orders things
Crystalwarrior
2019-09-18
make icons for effects n shit
Crystalwarrior
2019-09-18
Implement effects system that reads your folder in theme/effects, or misc/<fo...
Crystalwarrior
2019-09-17
Add a sfx list that allows you to choose custom sfx from a list. Allows the s...
Crystalwarrior
2019-09-17
Streamlined ini swapping so the user can set up multiple character folders as...
Crystalwarrior
2019-09-17
Allow lobby server descriptions to parse links
Crystalwarrior
2019-09-16
Change get_stylesheet to return text of a parsed stylesheet file, its functio...
Crystalwarrior
2019-09-16
Chat arrow indicator to inform you if the current message stopped being proce...
Crystalwarrior
2019-09-16
Add two new helper functions - get_design_element and get_static_image_suffix
Crystalwarrior
2019-09-16
Add additive text option where your messages are added to your previous one, ...
Crystalwarrior
2019-09-16
Allow char.ini to override the chat font and font size with chat_font = and c...
Crystalwarrior
2019-09-16
Add expanded style sheet support
Crystalwarrior
2019-09-16
Begin implementation of scroll bars in the options menu
Crystalwarrior
2019-09-16
Update preanim_timer to follow the weird ass time_mod constant
Crystalwarrior
2019-09-16
Add file reading, writing and appending functions that create folders if bool...
Crystalwarrior
2019-09-15
Add an option for networking frame-specific effects
Crystalwarrior
2019-09-15
Add an opton to enable/disable screenshake + flashing
Crystalwarrior
2019-09-15
Implement networking for frame-specific effects data sending/parsing if the s...
Crystalwarrior
2019-09-15
Looping SFX system - Defined this way:
Crystalwarrior
2019-09-15
Finally implement frame-specific effects such as screenshake, realization fla...
Crystalwarrior
2019-09-15
Add a bunch of cool refactors to support variable speed percentage
Crystalwarrior
2019-09-15
Load frames as they're needed instead of loading everything at once, and cach...
Crystalwarrior
2019-09-14
Optimize the heck out of animated images. There is no lag after the image is ...
Crystalwarrior
2019-09-14
Use a ticker and QImageReader instead of QMovie
Crystalwarrior
2019-09-14
Allow [Time] to be blank for pre-anims to not be required to use it
Crystalwarrior
2019-09-14
Add a blip sound QElapsedTimer so blipsounds don't play more frequently than ...
Crystalwarrior
2019-09-14
Bass.dll functionality-based clientside music looping system by using channel...
iamgoofball
2019-09-13
Set up screenshake button ui
Crystalwarrior
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