| Age | Commit message (Collapse) | Author |
|
Fix improper bolding behavior due to malformed string literal
|
|
|
|
|
|
Optimize ARUP
|
|
|
|
Check for custom realization sound when using effects list
|
|
|
|
constants for minimum and maximum packet sizes
|
|
|
|
|
|
|
|
|
|
|
|
Edited TL, added TL for tool tips and other untranslated strings.
Courtroom UI elements were left in English to avoid cropping.
|
|
* Fix not using custom chatbox's colors
Moved set_text_color_dropdown() to after current_char is actually updated
with the selected char. Otherwise set_text_color_dropdown will try to
update the colors with either nothing as character, or with the previously
selected character.
Use get_chat() so it actually gets the name of the custom chatbox
instead of using the same name as the character.
Remove the extra "c" since get_chat_color it's already called
with this "c" in place.
* Fix previous fix crashing the client on DRO servers
For some reason the client would work just fine
if set_text_color_dropdown() was called only once
after updating the character selected by the user.
But when joining a DRO server the client would crash
just before loading the music.
* Improve comment with where crash happens
* Fix get_chat_markdown to get the custom chatbox on misc of the char
instead of trying to find the character folder on misc
* Fix client using the current character colors on other people's messages
Also remove the comment explaining the crash if set_text_color_dropdown
is removed from set_widgets
* Fix loading custom colors loading after the message was added to the log
|
|
|
|
|
|
Final mega-merge with the Killing Fever Online client, along with other associated bugfixes and feature additions.
This commit is release-ready.
|
|
Just so we're on the same page, this is enabled by default.
Co-authored-by: Cents02 <Cents02@Cents0.me>
|
|
It also respects the search string, so only visible tracks are chosen from the pool. Categories (i.e. entries with children) are also ignored.
|
|
May need additional testing with animated BGs.
|
|
Add overrides to set_font for font name and size (this is to preserve the chat_size and chat_font char.ini arguments that were implemented way earlier)
Cease the baddening with set_font that was there before and condense it into a proper set_font function call
Implement set_font for custom showname shenanigans from the misc folder
|
|
Resolve conflicts before merging kfo-ao2 into master.
Essentially all conflicts were resolved favoring kfo-ao2, so this merge commit is a +0/-0 diff.
|
|
# Conflicts:
# src/aoevidencedisplay.cpp
# src/courtroom.cpp
# src/packet_distribution.cpp
|
|
|
|
|
|
|
|
Introduced trying to fix emoji. This parsing function is cancerous.
|
|
- Don't hide spectator button anymore.
- Make the spectator button properly send the char switch packet.
- Fix the spectator button not properly loading the courtroom and music list etc.
|
|
Fixes #192.
|
|
Yes, all of it.
|
|
|
|
When an `_off` emote button exists without an `_on` counterpart, the client will automatically generate the `_on` button and save it to disk.
Co-authored-by: Cents02 <Cents02@Cents0.me>
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
|
|
redefinition of objection_mod
|
|
* YOU DO NOT BELONG IN THIS PR
GET OUT
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
Co-authored-by: likeawindrammer <31085911+likeawindrammer@users.noreply.github.com>
Co-authored-by: Crystalwarrior <Varsash@Gmail.com>
|
|
* Added Ubuntu 18 backwards compatibility
Co-authored-by: Cents02 <Cents02@Cents0.me>
|
|
|
|
Co-authored-by: Cents02 <Cents02@Cents0.me>
|
|
* If enter is hit with no query it collapses the music list
Co-authored-by: Cents02 <Cents02@Cents0.me>
|
|
Please include this updated Polish translation.
|
|
|
|
|
|
|
|
|
|
It is only logical to say that the user, when not specifying any specific speedline or similar in the theme, then the current theme should be checked first rather than the default theme.
Co-authored-by: Cents02 <Cents02@Cents0.me>
|
|
* Fix #193
By making sure handle_chatmessage_3 calls start_chat_ticking
and thus do_screenshake only after either play_idle or play_talking is called
* Move call to start_chat_ticking to the end of handle_chatmessage_3
|
|
|
|
|
|
Co-authored-by: Cents02 <Cents02@Cents0.me>
|
|
|